I tried replacing the filwBrowserDialog with fileDialog2 but I met with
some errors, especially so when I try adding in the file path
Basically what the following code does is that it will browse for this obj
file, and once the user has selected, it will insert the file path (full
path btw) into the self.waveFileAddress.
However, when the browser is open, there are some warnings logs prompted:
# Warning: Command fileBrowserDialog has been deprecated. Use fileDialog2
instead. #
# Warning: Flag -operationMode is obsolete. #
This is the original code:
def initialWindow(self, *args):
...
...
self.waveFileAddress = cmds.textField(fileName="", enable=False, width=
230)
self.browseForObj = cmds.symbolButton(image="navButtonBrowse.xpm",
command=self.getObjFile, enable=False)
def getObjFile(self, *args):
cmds.fileBrowserDialog( mode=0, fileCommand=self.importImage, fileType=
'OBJ', actionName='Import', operationMode='Import' )
def importImage(self, fileName, fileType):
cmds.textField(self.waveFileAddress, edit=True, text=fileName)
return 1
And so, I tried it out using fileDialog2 and I took out the importImage
function as well, thus the code now becomes like this:
def initialWindow(self, *args):
...
...
self.waveFileAddress = cmds.textField(fileName="", enable=False, width=
230)
self.browseForObj = cmds.symbolButton(image="navButtonBrowse.xpm",
command=self.getObjFile, enable=False)
def getObjFile(self, *args): objFilter = "OBJ (*.obj)"
fileList = cmds.fileDialog2(fileMode=1, fileFilter=objFilter,
dialogStyle=2)
stringConvert = ''.join(fileList)
stringConvert = self.waveFileAddress
However, I got the following error instead;
# self.waveFileAddress.setText(stringConvert)
# AttributeError: 'unicode' object has no attribute 'setText' #
So how can I insert the file path into this text field? Please do note that
the UI is created using the maya UI commands.
Also, one more question would be if fileBrowserDialog is deprecated, why is
it that I can still use it?
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