Hello all,

i have a vector that i am using to fire rays around a particular axis. But i 
need to be able to adjust the rotation of this vector axis with another vector.

Does anyone know the smartest way to orient a vector, based on the orientation 
of another vector?

im guessing with a rotation matrix. But do i need to convert the orientation 
vector to degrees first.

any advice would be cool, 
thanks, 
Sam

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