As mentioned in my previous reply, crossproduct() <https://gist.github.com/mottosso/7fa7a8ae6f5fad963b92#file-point_and_matrix-py-L60> should sort things out.
Best, Marcus On 29 October 2014 12:30, sam williams <[email protected]> wrote: > Hello;) > > im trying to find the perpendicular vector to a vector. I know i need to > use the cross product, but it can be tedious to write is all out manually. > But does anyone know of an in built way of finding it in python. other than > using numpy. > > thanks alot, > Sam > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/59288e12-505b-4444-9d2f-0feb2fdfbe75%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/59288e12-505b-4444-9d2f-0feb2fdfbe75%40googlegroups.com?utm_medium=email&utm_source=footer> > . > For more options, visit https://groups.google.com/d/optout. > -- *Marcus Ottosson* [email protected] -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOCqfqGLwzOQ51JfQxyD%3DStXDhJUBjjrMNxkr8wyt34M%3Dg%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
