ye, i guess its hard to explain. This is why I suggested that you mock it up with plain nodes in Maya. Posting a generic image of a vector operation won’t do anyone much good, unless you also annotate on it to illustrate your intent.
It sounds very doable with an aim constraint, as it also does blending back and forth. On 3 November 2014 09:13, sam williams <[email protected]> wrote: > ye, i guess its hard to explain. but imagine the vector thats attached to > the axis is being magnetically pulled in the direction of the other vector, > but obviously it can only point in that direction within the rotation plane > of the axis its attached to. > > ha sorry, im not a technical guy really, > Sam > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/f95385e8-4f93-4c23-8837-2bc9b4421dea%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/f95385e8-4f93-4c23-8837-2bc9b4421dea%40googlegroups.com?utm_medium=email&utm_source=footer> > . > > For more options, visit https://groups.google.com/d/optout. > -- *Marcus Ottosson* [email protected] -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOAowzB5CdEiv4mevL5eZ-n9tQmoyRpOEi4%2BaJRiiP%3DXGQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
