Float is only supported in Maya 15 and above. And when saving the image from the render view as exr its definitely float. What I am trying to do is getting float pixel values when hovering with the cursor above the image.
What I have done so far is grabbing the whole screen image and saving it as a qimage. Then getting the global mouse x and y to query the pixel rgb value under the cursor. Its works pretty smooth.. Now I want to extend the feature, and use it with maya's updated render view( float values)..but grabbing just grabs 8 bit.. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/af43fe28-6456-4611-b64d-ec2c09fa9941%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
