@johan, that’s an interesting thought. Do you mean something in terms of having the results of a creative review (e.g. “bigger smile”) to be visualised in-app along with other discoveries during linting? Sort of like an interactive version of where a supervisor draws on a screenshot of your work with his notes?
It would be a great resource also to make a list of the stuff to check on a scene.You can take the input of the whole googlegroup and come up with a very extensive check list. Do you have any particular tests in mind? Here’s a few I can think of. - Naming convention followed? (Visualised in the outliner) - Hierarchy integrity withheld? (do children have the right parents?) - Muted channels (are they only supposed to be used temporarily?, visualised in the channelbox) - Latest version of asset? (Visualised in Outliner) - Is the rig in its defaults state? (Visualised in viewport?) There’s more discussion about the how and why of tests here (tech-artists.org) <http://tech-artists.org/forum/showthread.php?4874-Open-Source-Publishing-Development/page2> . Best, Marcus -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOC1ir2jVbHk6OJMhf0wXzGFKnyt3v3NXBYgJ3aeTX%3DyKA%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
