I'd like to sneak in one question here using referenceAssembly node. 
The referenceAssembly node has a definition input path. I've got a assembly 
definition as a rigged character. The animator creates 
the referenceAssembly. I need to update the rig and the obvious would be to 
replace the referenceAssembly input definition file path. But if I do that, 
I loose the keyframes connection.

Any simple solution to this problem?

should this python module be able to do the job "import 
maya.app.sceneAssembly.assemblyReferenceInitialRep as iRep"

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