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This has been discussed quite a few times. Extensively.

good luck.


> On 25 Feb 2015, at 10:26, Pedro Domingo <[email protected]> wrote:
> 
> Hi everybody,
> 
> first post here, so hi to everyone!!!
> 
> I'm a bit confused so I wanted to hear from all of you about the use of pymel 
> vs cmds. At my actual studio, I have developed all the rig pipeline (WIP) and 
> tools for this department. First I created everything cmds based, calling for 
> nodes through name strings. At this point, everything worked fine. The thing 
> is, since I read some good stuff about pymel I decided to move everything to 
> pymel. Basically object based.
> 
> In some cases is good, others processes are slower than cmds, but in the end 
> everything works smoothly.
> 
> So my question is, what do you think?I'm talking about rigging obviously. 
> Better use cmds only? Object based rules? Both of them? I can asume pymel is 
> not so good if you are thinking in a global python mind, connecting with 
> other softwares or moving tools to other softwares for the future but in my 
> actual case is not the point.
> 
> I am in this moment where I can manage all this changes, in a few months will 
> be impossible (3405897234956298 million thousand code lines is not the 
> same!!!)
> 
> Thanks to everyone!
> 
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