I am using PyMel to create some locators in a scene. I give the locator a
name at creation and parent the locator to a group. The second iteration of
the script I get a MayaNodeError (Maya Node does not exist (or is not
unique)).
This behaviour seems a little bit weird to me. If I do the same but instead
create a polyCube it works as expected. I could use various workarounds,
for instance parent and then rename, which works fine...
This is some sample code to reproduce the error:
# polyCube, works fine
for x in range(10):
grp = pm.group(em=True)
t = pm.polySphere(n='test', ch=False)[0]
pm.parent(t, grp)
# Error: MayaNodeError: Maya Node does not exist (or is not unique)::
u'test'
for x in range(10):
grp = pm.group(em=True)
t = pm.spaceLocator(n='test')
pm.parent(t, grp)
# workaround
for x in range(10):
grp = pm.group(em=True)
t = pm.spaceLocator()
pm.parent(t, grp)
t.rename('test')
Does anyone have an idea why this does not work?
Best Regards,
Johan
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