Yeah, definitely the right answer. There's a lot of ups and downs in Python, but you can't learn it without trying. That whole brain dump I had came from a long time fighting with it, and I wouldn't trade it for anything. You just have to be aware of what's going on.
That's a really good link, as well. I'll try to write up a basic import example tomorrow :) Sent from my iPhone > On Mar 19, 2015, at 12:54 AM, Jesse Kretschmer <[email protected]> wrote: > > Sam, > As Justin pointed out; don't worry about the load time increase. Focus on > organization. > > If you have never made a module or package read this answer: > http://stackoverflow.com/a/15747198 > > Now, he is my opinion: There is no maximum line count. I can't be sure that > your project needs to be split into multiple files. ...But since you asked, > you should explore this aspect of python. Jump in and do it. Even if you only > put a couple functions in a module, you will learn something. Have fun! > > Lastly, try to write code that is easy for people to read, not computers. > >>> import this > > -jesse > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/CANESWi1%2BBW75eKHAy0HRbzw%2BipFRdOdx2Uxi3Tt9J_qjOU5t1g%40mail.gmail.com. > For more options, visit https://groups.google.com/d/optout. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/2E4FD6FD-F6AC-40AD-8A87-8902801F5CF4%40gmail.com. For more options, visit https://groups.google.com/d/optout.
