I have been picking up Python stuff on my own while I've been studying in school. I've not really had much direction, and I don't really have money to throw at classes at the moment. What are some good projects to work on that really get a person comfortable with Python in Maya? I've scripted a few things that I would like automated, and I've been working on an auto-rigger to just get the experience of a tool on a larger scope. I am going to graduate next month, so I would like to have some personal projects to do that could make me stronger in this area! Thanks in advance!
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