I have been picking up Python stuff on my own while I've been studying in 
school. I've not really had much direction, and I don't really have money to 
throw at classes at the moment. What are some good projects to work on that 
really get a person comfortable with Python in Maya? I've scripted a few things 
that I would like automated, and I've been working on an auto-rigger to just 
get the experience of a tool on a larger scope. I am going to graduate next 
month, so I would like to have some personal projects to do that could make me 
stronger in this area! Thanks in advance!

-- 
You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/python_inside_maya/a6499039-ffbe-4886-89e3-dcf158dc9646%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to