If it's a QT window, sure, with a little probing you could probably
track down the UI element and read out the string, but I don't really
think it's worth the effort to do it and it's an awfully brittle
process. There's a save as button which will dump the data to a text
file, but again, unless there's a good reason to automate this *exact*
specific process, I'd find another way. An example: if in 2016 they're
still going to run licences via Flex, then surely it'd be easier
querying the license server? (noting i have zero info about 2016, it's
just not something on my radar right now)


On Tue, May 5, 2015, at 04:27 PM, Mahmoodreza Aarabi wrote:
> maybe we can get serial number from the "Product License Information"
> window. do you have any experience in this way? getting information of
> a window. or at least if we can save information of this window to a
> text file we can easily access to information (like save as button)
>
> On Tue, May 5, 2015 at 10:49 AM, Anthony Tan
> <[email protected]> wrote:
>> __
>> May have been my misread, but thought the question as a general Maya
>> one, with an exception needed for 2016.
>>
>> 2016 is a hard one to make a general case for because the entire lisc
>> model is getting a bit of a shake-up so it depends on what is trying
>> to be done (do products under subscription even have a serial
>> number??) as to what kind of approach you'd do there.
>>
>>
>> On Tue, May 5, 2015, at 04:06 PM, Mahmoodreza Aarabi wrote:
>>> But Anthony, this line does not work on maya 2016 :
>>> cmds.license(info=True) info flag is obsolete in 2016

>>>
>>>
>>> On Tue, May 5, 2015 at 10:27 AM, Anthony Tan
>>> <[email protected]> wrote:
>>>> __
>>>> I know, it's just parsing text, but isn't text slice pretty much a
>>>> one-liner anyway?
>>>>
>>>> import re import maya.cmds as mc
>>>>
>>>> print
>>>> re.search('serialnumber\t*(?P<serialnumber>[0-9-]*)\n',mc.license(info=True)).group('serialnumber')
>>>>
>>>> It's not as clean as say, mc.license(serial=True), and I wouldn't
>>>> write it out like that because it's awful to read, but it doesn't
>>>> strike me as a particularly hairy task. You could even just patch
>>>> in startup code in user.py to add the parse of the serial number
>>>> etc into the os.environ dictionary so you could treat it like a
>>>> system variable?
>>>>
>>>>
>>>>
>>>> On Tue, May 5, 2015, at 02:12 AM, Kenneth Ibrahim wrote:
>>>>> Simple question and hopefully 1 liner script answer :)
>>>>>
>>>>> How does one poll the serial number of the currently running Maya
>>>>> session?
>>>>>
>>>>> I tried the command 'license' but need to extract the serial
>>>>> number from the return unicode string given the 'info' option.
>>>>> That's fine though it seems that they would provide selectors for
>>>>> specific information.
>>>>>
>>>>> I can go with this but it seems that all of the options to this
>>>>> command have been deprecated in Maya 2016 so I'll need different
>>>>> approaches with different versions.
>>>>>
>>>>> Thx! Ken
>>>>>
>>>>> --
>>>>> "God is a metaphor for a mystery that absolutely transcends all
>>>>> human
categories of thought. It's as simple as that!" - Joseph Campbell
>>>>>


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>>>
>>>
>>>
>>> --
>>>
>>>
>>> Bests, madoodia
>>>


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>>
>>
>>


>>

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>
>
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>
> Bests, madoodia
>


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