Hi.

In my studio we often have problem with incorrect details being sent to 
render farm. For example, a big set may be using the wrong building, a 
character may be wearing the wrong cloth, the animation data may not be the 
most recent version, etc, and we have to render that sequence all over 
again.

I'm wondering how you deal with this? I usually make a check list, then 
open Maya file in Sublime and look through all the references and do 
comparison.

I've seen some studios that have a team dedicated for checking such error 
but in my studio unfortunately I'm the only sole person doing this on top 
of many other tasks. Our lighters can submit render queue directly, too.

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