Hi. In my studio we often have problem with incorrect details being sent to render farm. For example, a big set may be using the wrong building, a character may be wearing the wrong cloth, the animation data may not be the most recent version, etc, and we have to render that sequence all over again.
I'm wondering how you deal with this? I usually make a check list, then open Maya file in Sublime and look through all the references and do comparison. I've seen some studios that have a team dedicated for checking such error but in my studio unfortunately I'm the only sole person doing this on top of many other tasks. Our lighters can submit render queue directly, too. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/2af06234-c41b-483c-874d-10ed0bcee377%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
