Thanks guys, that is what I am looking for :D

Will take a look into Maya API though it may take me a while to digest it 
since I am not at all familiar with it.

I have a question though.

While using the 2 methods as suggested by Justin and Kurlan, the output 
results that I have obtained from both methods are slightly different.
Justin's method gave me 44.0617549419 while Kurlan's method gave me 
44.7263860703

Though the difference is very minor, was wondering if anyone could tell me 
why is there a 0.7 gap? I am pretty curious in it seeing that the coding 
for both method is almost the same...


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