Odd ! The first value when you are specific as in; rotateY, the first value 0 0 0 is only what MEL reads, the other values are basically nullified. Alteast I know :) I look forward to finding hiccups in Python soon, yes, no, :) On Wednesday, October 14, 2015 at 2:32:35 PM UTC-4, damonshelton wrote: > > the 3 floats are required to be there. but which one it uses changes bases > on your flag, while it doesn't make sense, it is just how the command was > set up. I would suggest dropping the rotateY flag then the float order > works as expected. > > On Wed, Oct 14, 2015 at 11:20 AM, Christopher. <[email protected] > <javascript:>> wrote: > >> rotate -r -rotateY 300 0 0 ($bballArray[1]); >> >> How come the above code works, shouldn't 300 represent (X) and the next >> numeric value represent (Y) ? It appears MEL does the following, if you >> want to rotateY then the first numeric value is Y ! >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Python Programming for Autodesk Maya" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected] <javascript:>. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/python_inside_maya/01f6487d-5e08-451e-afe6-d064a685c573%40googlegroups.com >> >> <https://groups.google.com/d/msgid/python_inside_maya/01f6487d-5e08-451e-afe6-d064a685c573%40googlegroups.com?utm_medium=email&utm_source=footer> >> . >> For more options, visit https://groups.google.com/d/optout. >> > >
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