Hey guys, I'm setting rotateOrder on a transform node and it keeps changing back to xyz. I set an integer value on it, pymel tells me the value has changed when I read it, but when the script is finished, the value is not what I set it to.
What dark sorcery could be behind this? Am I not supposed to set the rotateOrder value with a attrib.set()? Any ideas? Any help appreciated. Thanks, -- Alan -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAN%3DPNLH6ZuijGqbGM0Fj9YDvuQ9%2BD6b%3Daxnw_acTYmkHBiykjA%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
