I'm trying to trigger a UI refresh function when a referenced file is loaded and unloaded. The 'PostSceneRead' scriptJob event works great for loading, but I can't find a way to trigger a command when a reference is unloaded. I tired putting attributeChanged on a bunch of different attrs on the referenceNode, but that didn't work.
I stumbled on something online where someone was suggesting taking an attribute from a referenced node and then attaching a scriptJob to it with the attributeDeleted event. However since the files might not share any common attributes I'd have to randomly select a node.attr per referenced file and attach a scriptJob to it. That approach could work but seems clunky to me. Anyone have any ideas? Thanks, Kyle -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/e1193bf7-8016-40c0-a2a8-33f2c132fe1e%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.