boom, thats it! finally there is a solution. thanks a super lot Justin

i am still a bit fearful if api, the guide blows my mind, but i guess there 
will always be an api way of doing things and will always be fast than python.

i was unsure how to add all the points i wanted in one go but i appended that 
list like this:

#########
import maya.OpenMaya as om

positions=[(1,2,3),(0,2,3),(2,3,4),(5,2,4)]

curveFn = om.MFnNurbsCurve()
arr = om.MPointArray()

for pos in positions:
    arr.append(*pos)

obj = curveFn.createWithEditPoints(
                                arr,
                                3,
                                om.MFnNurbsCurve.kOpen,
                                False,
                                False,
                                True
                          )
########

i guess i can shove this in a function and call it with the points i need every 
time;) - its good because for ages i have been creating ep curves, storing 
point positions ,rebuilding , then moving points back into stored positions to 
get the uniform spans. geez this is alot tighter

thanks alot!
Sam

-- 
You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to python_inside_maya+unsubscr...@googlegroups.com.
To view this discussion on the web visit 
https://groups.google.com/d/msgid/python_inside_maya/575ee7d4-8605-48e3-bd6c-51c367fc969d%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to