Hi, In case any of you are familiar with fileseq <https://github.com/sqlboy/fileseq>/ gofileseq <https://github.com/justinfx/gofileseq>, or you frequently work with frame ranges and sequences of files (building, parsing, and listing), I wanted to make a quick mention of this..
Since I had been asked about C++ fileseq, and it didn't exist, and I didn't want to write another complete port, I decided to try an experiment and make C++ bindings over gofileseq (since I have never done that before). It is available for testing here: https://github.com/justinfx/gofileseq/tree/master/cpp If you have C++ projects and need to work with frame ranges and file sequences, have a play and post and issues and/or feedback on github. Thanks! Justin -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAPGFgA0ZJfSz%2BQzugqzho0rJVvKHAmo%2B9SeehHuWmc%2BHhRe6BA%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
