I think you'll have to explain me (us?) what you mean by “direct way”. In
fact, what makes you think that this approach is not “direct”? What do you
expect by making it more “direct”?

If using a list/set as mentioned earlier, you'll simply retrieve some data
from Maya and cache it in memory once for all. To me it's much more direct
than having to create all these objects as you currently do it in your
function, and worse, having to manipulate the selection list whenever you
want to add new components.


On 11 September 2016 at 22:09, Jean Noval <[email protected]> wrote:

> Yes I could do that, select the edges in my functions.
> But there is no other direct way ?
>
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-- 
Christopher Crouzet
*http://christophercrouzet.com* <http://christophercrouzet.com>

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