Hello all, I am trying to get the face index of a mesh as you drag the mouse along it. I have found some code that has got me in the right direction.
However I am having trouble getting the face id. I am using a cmds.draggerContext and inside the onDrag function I have a fnMesh.closestIntersection call that is returning an int pointer as a result but I cannot figure out how to covert the pointer to an int i.e. the actual face id. The code is below as a gist for you: https://gist.github.com/ben-hearn-sb/3fc8c5518cc76626dec1424f2aa308ee If there is a way to get the faceID or the Face straight out of the pointer that would also be awesome! Cheers, Ben -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/4bbea72d-a0a7-48b6-a8f5-0978f635918c%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
