I have a problem whith a 2D cartoon style animation project. Recently my company is working with a new project, the style is similar like Jelly Jamm, I want to rig a charactor wiht 2D facial, I found a tutor on this website http://polycount.com/discussion/155506/maya-projection-mapping-for-2d-character-facial-texture I want to use the projection node, it's easy move, rotate and scale the texutre on the geometry.But I don't know how to combine the projection node together with the layeredTexture node.
If you have a good idea to rig the 2D facial in maya, please tell me. Thx! -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/beb59a61-d263-43d6-80b3-020f40b5fec1%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
