I have a problem whith a 2D cartoon style animation project.
Recently my company is working with a new project, the style is similar 
like Jelly Jamm, I want to rig a charactor wiht 2D facial, I found a tutor 
on this website 
http://polycount.com/discussion/155506/maya-projection-mapping-for-2d-character-facial-texture
I want to use the projection node, it's easy move, rotate and scale the 
texutre on the geometry.But I don't know how to combine the projection node 
together with the layeredTexture node. 

If you have a good idea to rig the 2D facial in maya, please tell me. Thx!

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