Hi, sorry if I continue to ask some question here, I was trying to create a 
sphere with MPxGeometryOverride.
This is the result.
Wireframe is ok, but the shaded it is strange.
Is it a problem with the normals?

<https://lh3.googleusercontent.com/-72oOsjB4-8A/WFkcftvxmJI/AAAAAAAAc4M/s5gJgljP2Zc9r8TQ9s-2X_nXiezNGgu4ACLcB/s1600/sphere_geoOverride.jpg>


On Saturday, December 10, 2016 at 2:03:24 PM UTC+1, Andrea Pinto wrote:
>
> thanks again for your advice, you are right, the sphere was my first idea.
> My fault I would like to do something more 2D hehe. 
> Create different shapes when changing the segments. 
> Surely in c++ would be better.  

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