Actually I am trying to rewrite this tool - spPaint3d (https://www.highend3d.com/maya/script/sppaint3d-for-maya), adding a few more features and at the same time trying to revamp the code while improving my coding skills.
Though I manage to get the Uis and some of the widgets done, (if you have downloaded the python code), it is has quite some stuff all over the place which makes it hard for me to add in the additional features. As for the split ups, I am still trying to get my head around it, especially so when I am still unsure if I should place both the ui creations and signals together in a file (usually that is what I did but they are of small code files) or if I should split it. This may be a bit much to ask, but is there any documentations / sample codes that I can refer to for reference? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/1794b37a-6440-40db-b744-853d576c778b%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
