Gah. Marketing. :) This is nothing more than automating the export of .png files at certain sizes to a overwriting these to a pre-defined location on disk (A Photoshop feature) so as to force your program to load these updated ones instead.
You can do this with PySide(1) and in fact any GUI library, there’s nothing novel happening here but Qt marketing doing their best to attract views. Despite this, QtQuick is interesting and yes you would be able use it with PySide2 if or when they ever come around to finishing it. Currently, in Maya 2017, the interop between Python and QML is severely limited, the later version of PySide2 shows more promise and maybe we’ll see that in 2018. You would however be able to use PyQt5 with it, which has very good support for QML. Here are a few projects of my own built with it. - https://github.com/pyblish/pyblish-qml - https://github.com/mindbender-studio/launcher -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmODQiH-4iyunfnasvszRiRHN81ZQwca6GWx8YRyLfExWLQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
