Hi Andres, thanks for getting back. The settings you have given works like a charm! Was not aware of such a setting as I only knows of selecting the faces and flipping them manually. Though I have yet to check all the UVs in general if they are working correctly/ have changed anything in its initial setup.
I have managed to found a code from cgsociety <http://forums.cgsociety.org/showthread.php?t=933937>, though it is using pymel, its execution speed seems to be wayyyy longer as compared to the solution derived by Andres as it seems to be iterating every single uv it can find... Even so, I am still curious if there is a pythonic way (using maya.cmds) to do it? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/ebbc65a3-55e0-4dfb-baa5-0ea260e9b700%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
