Hi Andres, thanks for getting back.

The settings you have given works like a charm! Was not aware of such a 
setting as I only knows of selecting the faces and flipping them manually.
Though I have yet to check all the UVs in general if they are working 
correctly/ have changed anything in its initial setup.

I have managed to found a code from cgsociety 
<http://forums.cgsociety.org/showthread.php?t=933937>, though it is using 
pymel, its execution speed seems to be wayyyy longer as compared to the 
solution derived by Andres as it seems to be iterating every single uv it 
can find... 

Even so, I am still curious if there is a pythonic way (using maya.cmds) to 
do it?

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