Bummer. OK. I'll keep and eye out and repost if I find a proper solution. For now, I have a workaround that is okay with my tool. Basically I have a queue running in the background that collects callback messages from Maya. It processes the queue when Maya is idle. This stuff like 'selection change', 'attr changed', 'file open', etc. Anyways, once the queue is emptied I fire off a .update() on my top widget. Seems to be working mostly, but there are likely a few glitches...e.g. I've noticed that the docked widget isn't drawn correctly when first docked unless the splitter for the frame it is in is resized. So, I'll try to come up with something for that too.
To be clear, I don't need any special .update() when the widget is floating. Also, this tool is a port from a version that runs fine in MotionBuilder floating or docked without the need for the .update(). -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/ce773aa8-6d2a-4118-9bc3-aa50ff2243b4%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
