This is not really a python it's a C++ question but Open maya can work 
here, since there is no 'C++ programming for Autodesk Maya' google group. 

Python 'cmds.file(file, i = True) returns a list of nodes, but looking 
through the API there is no such function to return that list.

The tool opens a original file (Gets the mesh from the file 'Mesh1') then 
imports a scene (and I take the mesh from that scene 'Mesh2'), because I 
have no reference to the 2 mesh nodes (I can't get by name since all them 
will be different) I can't select the imported mesh node unless I can 
access the imported node array and return it from that array.

Looking for a way to get these mesh nodes, I can achieve this by namespace 
but, when I go to save the scene will the namespace still be appended to 
the exported scene?

Thanks guys, just let me know if this is not following group rules. 

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