This is not really a python it's a C++ question but Open maya can work here, since there is no 'C++ programming for Autodesk Maya' google group.
Python 'cmds.file(file, i = True) returns a list of nodes, but looking through the API there is no such function to return that list. The tool opens a original file (Gets the mesh from the file 'Mesh1') then imports a scene (and I take the mesh from that scene 'Mesh2'), because I have no reference to the 2 mesh nodes (I can't get by name since all them will be different) I can't select the imported mesh node unless I can access the imported node array and return it from that array. Looking for a way to get these mesh nodes, I can achieve this by namespace but, when I go to save the scene will the namespace still be appended to the exported scene? Thanks guys, just let me know if this is not following group rules. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/2fdfb2ac-c4a9-41ea-a55a-16078084b47a%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
