Hi, Michael. Thanks for your reply. It works! Yes, using relative directory in module path is a good idea. Maya document demostrates this usage, but it is a shame that I forgot it.
Now the whole solution is: - Put my modules under my project, e.g. My project locates at the directory e:\dev\myproject on my local machine. The modules locates at e:\dev\myproject\modules Modify e:\dev\myproject\moduls\plugin0.mod: + MAYAVERSION:2016 PLATFORM:win64 plugin0 any ../plugin0 ... Set a environment variable MAYA_MODULE_PATH=e:\dev\myproject\modules On Runner0, set environment variable MAYA_MODULE_PATH= c:\GitLab-Runner\builds\00000000\group0\myproject\modules, On Runner1, set environment variable MAYA_MODULE_PATH= c:\GitLab-Runner\builds\11111111\group0\myproject\modules, On Runner2, set environment variable MAYA_MODULE_PATH= c:\GitLab-Runner\builds\22222222\group0\myproject\modules, -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/c560ed9c-ae18-4076-bbcb-2cbd9f56aef2%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
