Den fredag 22 december 2017 kl. 19:56:18 UTC+1 skrev vince touache:
> I'm not sure I understand what you want to achieve, but can't you use the 
> python version instead of the mel one ?
> a = cmds.polyChipOff(dup=False)
> b = cmds.polySeparate(your_mesh)
> 
> this way, you get a proper return value in a and b that you can work with. 
> What do you need to do exactly ?

This is what I want to achieve: https://i.imgur.com/ZlZIe3t.jpg

Using polySeparate causes a bunch of problems. I get this result: 
https://i.imgur.com/917NFMA.jpg (and yes using the the mel command gives the 
exact same result)

As you can see, Maya gives me three objects and I do not know which one is the 
original sphere. Sometimes its the one named PolySurface1, on a different model 
it might be the last one. Maya is not consistent.

I did sort of solve it though by duplicating the entire mesh and deleting the 
inverted selection. However I do not really like this method as it can be slow. 
So I would like to be able to read the node data and just SEE what faces

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