On Thu, Mar 1, 2018 at 5:10 PM AK Eric <[email protected]> wrote:
> The first one: "serving Maya from a network filesystem mount and running > it as a local user process". > Cool. Yea that's what we do at my studio, as well as when I was at Imageworks. I doubt it can be 1-to-1 as fast as loading everything off a local SSD drive; you are subject to network i/o. Bigger studios have the luxury of putting a caching appliance in front of the file server (like Avere) so that hot files can be served out of memory. I'm not a network/system guy so I don't have a lot of experience with this, but when I was at Siggraph pipeline talks, smaller studios were referring to Pixcache as a cheaper solution. I am sure your IT people are way more on top of this than anything I could offer. But if strace-ing the load of Maya over a network mount shows that it is spending most of the load time in I/O then maybe the focus should be on caching and optimizing that filer mount for read access. > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/bae8169d-2616-460a-ac4d-44855e565fd6%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/bae8169d-2616-460a-ac4d-44855e565fd6%40googlegroups.com?utm_medium=email&utm_source=footer> > . > For more options, visit https://groups.google.com/d/optout. > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAPGFgA10RP4-hJRNooLqnvx6y-EfBiNLK346FAZNZe%2B3GYQe0g%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
