Hi all, I'm looking for a suitable name for an upcoming (secret) product, and was hoping I could ask for your opinion.
I can't say much, except that it's a physically-based character animation tool for Maya. It does for animators what physically-based renderers like Arnold does for lighting artists and what fluid simulation software like Bifrost does for FX artists - that is, accelerate the 3d character animation process for film and visual effects via physical simulation. These are the contenders. - Gravity - Mass - Axion - Mannequin Which do you like the most (or least!)? Best, Marcus -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOCVKsYVkcRV_mbzsmrPtERNAgTDhqgY6Ph88z7O0hi%3D0Q%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.