Hi all,

I'm looking for a suitable name for an upcoming (secret) product, and was
hoping I could ask for your opinion.

I can't say much, except that it's a physically-based character animation
tool for Maya. It does for animators what physically-based renderers like
Arnold does for lighting artists and what fluid simulation software like
Bifrost does for FX artists - that is, accelerate the 3d character
animation process for film and visual effects via physical simulation.

These are the contenders.

- Gravity
- Mass
- Axion
- Mannequin

Which do you like the most (or least!)?

Best,
Marcus

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