Thank you Marcus. Here's the updated methods and it's working as intended. def mousePressEvent(self, event): if event.button() == QtCore.Qt.LeftButton: self.mouse_start = event.x() self.tracking = True
def mouseReleaseEvent(self, event): if event.button() == QtCore.Qt.LeftButton: self.tracking = False def mouseMoveEvent(self, event): if self.tracking: mouse_x = event.x() distance = self.mouse_start - mouse_x if abs(distance) >= self.mouse_threshold: self.mouse_start = mouse_x if distance > 0: self.frame_step(1) else: self.frame_step(-1) A little question please. From some example I saw, they would also add this line to the events. super(ClassName, self).mousePressEvent(event) in what instances would you want, or need, to do that? On Monday, June 25, 2018 at 1:44:19 PM UTC+7, Marcus Ottosson wrote: > Using an event filter is a little heavy handed for what you’re trying to > achieve, I think. > > The problem with it is that every event, including draw events, passes > through your event filter waiting for it to either block the event - return > True - or pass it through - return False. And the number of events can be > quite a lot - sometimes tens of thousands of events per second. > > An alternative is to instead override mousePressEvent, mouseReleaseEvent > and mouseMoveEvent. That way you wouldn’t inadvertently interfere with > events you aren’t interested in, and handling them would remain quick even > as complexity increases. > > > On 25 June 2018 at 07:18, Panupat Chongstitwattana <panu...@gmail.com > <javascript:>> wrote: > >> Got it working now with more returns added to the eventFilter. >> >> def eventFilter(self, obj, event): >> if event.type() == event.MouseButtonPress: >> if event.button() == QtCore.Qt.LeftButton: >> self.mouse_start = event.x() >> self.tracking = True >> event.accept() >> return True >> if event.type() == event.MouseButtonRelease: >> if event.button() == QtCore.Qt.LeftButton: >> self.tracking = False >> event.accept() >> return True >> if event.type() == event.MouseMove: >> if self.tracking: >> mouse_x = event.x() >> distance = self.mouse_start - mouse_x >> if abs(distance) >= self.mouse_threshold: >> self.mouse_start = mouse_x >> if distance > 0: >> self.frame_step(1) >> else: >> self.frame_step(-1) >> event.accept() >> return True >> return False >> >> >> On Monday, June 25, 2018 at 12:42:57 PM UTC+7, Panupat Chongstitwattana >> wrote: >>> >>> Thank you for your suggestion Marcus. >>> >>> I added MouseButtonPress and MouseButtonRelease event based on your >>> suggestion and it almost work. I cannot get the image to repaint. It prints >>> out the image name correctly however. >>> >>> I way to get the repaint working is to remove return True (line 51) from >>> the eventFilter method, but then it would produce error about eventFilter >>> wanting a boolean result over and over. >>> >>> # -*- coding: utf-8 -*- >>> import sys >>> from os.path import dirname, realpath, join >>> from PySide.QtGui import (QApplication, QVBoxLayout, QLabel, QPixmap, >>> QWidget) >>> from PySide import QtCore >>> >>> >>> class PlayTurntable(QWidget): >>> def __init__(self, images, mouse_threshold=50, parent=None): >>> super(PlayTurntable, self).__init__(parent) >>> >>> self.label = QLabel() >>> self.label.setFixedWidth(300) >>> self.label.setFixedHeight(200) >>> layout = QVBoxLayout() >>> layout.addWidget(self.label) >>> self.setLayout(layout) >>> >>> # init variables >>> self.tracking = False >>> self.mouse_start = 0 >>> self.mouse_threshold = mouse_threshold >>> self.images = images >>> self.image_index = 0 >>> self.pic = QPixmap(self.images[self.image_index]) >>> self.label.setPixmap(self.pic.scaled(300, 200, >>> QtCore.Qt.KeepAspectRatio)) >>> self.installEventFilter(self) >>> >>> def eventFilter(self, obj, event): >>> if event.type() == event.MouseButtonPress: >>> if event.button() == QtCore.Qt.LeftButton: >>> self.mouse_start = event.x() >>> self.tracking = True >>> event.accept() >>> if event.type() == event.MouseButtonRelease: >>> if event.button() == QtCore.Qt.LeftButton: >>> self.tracking = False >>> event.accept() >>> if event.type() == event.MouseMove: >>> if self.tracking: >>> mouse_x = event.x() >>> distance = self.mouse_start - mouse_x >>> if abs(distance) >= self.mouse_threshold: >>> self.mouse_start = mouse_x >>> if distance > 0: >>> self.frame_step(1) >>> else: >>> self.frame_step(-1) >>> event.accept() >>> return True >>> >>> def frame_step(self, amount): >>> self.image_index += amount >>> if self.image_index >= len(self.images): >>> self.image_index = 0 >>> elif self.image_index < 0: >>> self.image_index = len(self.images) - 1 >>> print 'switching to: %s' % self.images[self.image_index] >>> >>> self.pic.load(self.images[self.image_index]) >>> self.label.setPixmap( >>> self.pic.scaled(300, 200, QtCore.Qt.KeepAspectRatio)) >>> self.label.repaint() >>> >>> >>> if __name__=='__main__': >>> current_path = dirname(realpath(__file__)) >>> images = ['turn1.jpg', 'turn2.jpg', 'turn3.jpg', 'turn4.jpg'] >>> for index, value in enumerate(images): >>> images[index] = join(current_path, value) >>> >>> app = QApplication(sys.argv) >>> PT = PlayTurntable(images) >>> PT.show() >>> sys.exit(app.exec_()) >>> >>> >>> >>> >>> >>> >>> On Friday, June 22, 2018 at 5:16:30 PM UTC+7, Marcus Ottosson wrote: >>>> >>>> Here's what I'd do. >>>> >>>> 1. On mouse press, capture the position of the mouse and register that >>>> "scrubbing mode" is active. >>>> 2. When scrubbing mode is active, in your `mouseMoveEvent` compare the >>>> current position to the one stored on mouse press >>>> 3. The distance (e.g. Manhattan length >>>> <http://doc.qt.io/archives/qt-4.8/qpoint.html#manhattanLength>) is how >>>> much to scrub. >>>> 4. If the delta is positive, then you're scrubbing to the right. >>>> Negative means scrubbing to the left. >>>> 5. On mouse release, disable scrubbing mode. >>>> >>>> This should help produce a smooth and predictable scrubbing behaviour. >>>> >>>> On 22 June 2018 at 11:06, Panupat Chongstitwattana <panu...@gmail.com> >>>> wrote: >>>> >>>>> Hi. >>>>> >>>>> I'm trying to create a turntable viewer and in need of some guidance >>>>> please. In this view, I want to be able to click and hold left mouse >>>>> button >>>>> then drag left/right to turn the turntable, which are image sequences. >>>>> >>>>> My questions: >>>>> >>>>> - Is there other way I should approach this? The mouse move event >>>>> triggers too fast and when I try to print out new image names they appear >>>>> too rapidly. >>>>> >>>>> - How can I detect if I am moving mouse left or right? >>>>> >>>>> - The pixmap doesn't seem to repaint even if I explicitly tells it to. >>>>> >>>>> Appreciate any help. Thank you! >>>>> >>>>> -- >>>>> You received this message because you are subscribed to the Google >>>>> Groups "Python Programming for Autodesk Maya" group. >>>>> To unsubscribe from this group and stop receiving emails from it, send >>>>> an email to python_inside_maya+unsubscr...@googlegroups.com. >>>>> To view this discussion on the web visit >>>>> https://groups.google.com/d/msgid/python_inside_maya/d0541c00-46a5-42da-9cef-36e66ae76813%40googlegroups.com >>>>> >>>>> <https://groups.google.com/d/msgid/python_inside_maya/d0541c00-46a5-42da-9cef-36e66ae76813%40googlegroups.com?utm_medium=email&utm_source=footer> >>>>> . >>>>> For more options, visit https://groups.google.com/d/optout. >>>>> >>>> >>>> -- >> You received this message because you are subscribed to the Google Groups >> "Python Programming for Autodesk Maya" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to python_inside_maya+unsubscr...@googlegroups.com <javascript:>. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/python_inside_maya/d72dce4e-4833-4aa1-a7b9-d2fbe9ee9bb8%40googlegroups.com >> >> <https://groups.google.com/d/msgid/python_inside_maya/d72dce4e-4833-4aa1-a7b9-d2fbe9ee9bb8%40googlegroups.com?utm_medium=email&utm_source=footer> >> . >> >> For more options, visit https://groups.google.com/d/optout. >> > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. 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