Hi, 
I was wondering if there is a way to get maya objects affected by a given 
object ?

When you select something in the viewport, everything affected by your 
selection will be displayed in wireframe purple. Is there a command to get this 
result ? (something like obj1.isAffectedBy(obj2) returning a bool)
The only way I see to do it would be to do some recursive function but I'm not 
sure how reliable it'd be (e.g. a constraint would be- connected on both 
source/destination to the same network)

Thank you !

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