Script is in the maya path but I want to share the script with my friends 
who are in the same shared network, if I use execfile in GUI then I dont 
have to ask them to copy the script file in there maya path. so I thought 
of creating a GUI using execfile if they run the script and click on the 
button ( MB_straightenUVs_Tool ) will execute.

so I have multiple scripts that I don't want to ask them to copy in maya 
path and create a custom shortcut key, if I create a single GUI script 
using python it would be really helpful for my friends to use, just click 
the button and they will have the script whatever I use.

On Thursday, June 27, 2019 at 2:32:38 PM UTC+5:30, Justin Israel wrote:
>
>
>
> On Thu, Jun 27, 2019, 6:20 PM Vishal Kadam <vishalk...@gmail.com 
> <javascript:>> wrote:
>
>> I already have hotkeys and its working fine, Actually i'm trying to 
>> create a GUI for all my custom hotkeys to a single GUI using buttons, when 
>> I run the script manually it works fine but when I try to run it from a 
>> button its not working.
>>
>> from maya import cmds
>> if(cmds.window('window1',q=1,ex=1)):cmds.deleteUI('window1')
>> cmds.window('window1',t='test file',mb=1)
>> cmds.columnlayout()
>> cmds.button(c='testMEL()',l='test')
>> cmds.columnlayout(p='window1')
>> cmds.button(c='straightenUVs()',l='test2')
>> cmds.showWindow('window1')
>>
>> def straightenUVs():
>>     execfile("//usr/people/vishal/MB_straightenUVs_Tool.py")
>>
>> def testMEL():
>>     mel.eval('source "/usr/people/vishal/test.mel"')
>>
>
> You are already in a python script. There is no need to use execfile as 
> long as the tool is in the Maya PYTHONPATH. The button command can accept a 
> python callable object. 
>
> import MB_straightenUVs_Tool
>
> from maya import cmds
> if(cmds.window('window1',q=1,ex=1)):cmds.deleteUI('window1')
> cmds.window('window1',t='test file',mb=1)
> cmds.columnlayout()
> cmds.columnlayout(p='window1')
> cmds.button(c=MB_straightenUVs_Tool.MB_straightenUVs, l='test2')
> cmds.showWindow('window1')
>
>
>
>>
>>
>>
>>
>> On Thursday, June 27, 2019 at 12:46:34 AM UTC+5:30, Justin Israel wrote:
>>>
>>>
>>>
>>> On Thu, Jun 27, 2019, 12:50 AM Vishal Kadam <vishalk...@gmail.com> 
>>> wrote:
>>>
>>>> import MB_straightenUVs_Tool
>>>> MB_straightenUVs_Tool.MB_straightenUVs()
>>>>
>>>> do I need to add the above two lines in python script, please guide me 
>>>> I'm very new to this scripting 
>>>>
>>>
>>> I'm not sure how you are trying to apply this. In that archive there is 
>>> already a complete python script. Those two lines that I pasted are taken 
>>> from the Mel script that launches the python script. You can paste those 
>>> two lines into the Script Editor or a python hotkey, etc. Can you please 
>>> explain where you are stuck? 
>>>
>>>
>>>> On Wednesday, June 26, 2019 at 1:16:08 AM UTC+5:30, Justin Israel wrote:
>>>>>
>>>>>
>>>>>
>>>>> On Tue, Jun 25, 2019, 11:13 PM Vishal Kadam <vishalk...@gmail.com> 
>>>>> wrote:
>>>>>
>>>>>> hi,
>>>>>>
>>>>>> Please find the attachment
>>>>>> A script by Martin Baadsgaard 
>>>>>> <https://www.highend3d.com/users/martin-baadsgaard>
>>>>>>
>>>>>> can this script be written in a single python rather than calling 
>>>>>> from mel
>>>>>>
>>>>>
>>>>> It is already written in Python. The Mel script is just for the 
>>>>> convenience of exposing it as a global proc in Mel, with a few lines. You 
>>>>> could completely ignore it and do this from python:
>>>>>
>>>>> import MB_straightenUVs_Tool
>>>>> MB_straightenUVs_Tool.MB_straightenUVs()
>>>>>
>>>>> -- 
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>>>>>>  
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>>
>

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