Hi Michael, sorry for the late response on this. 
While I understand your first point, but for the other point - `have your 
GUI update when the values it is tracking in Maya change (eg when someone 
undoes something in Maya)`, how do I go about doing it?

Is that something to be implemented in my GUI itself/ to create a new 
filter or something?

I tried to do something as follows (for a selection case):

if event.type() == QtCore.QEvent.WindowActivate:
    # get current scene selection
    sel = cmds.ls(sl=True, l=True)[0]
    # where myListWidgets contains all the locators
    for index in range(self.ui.myListWidget.count()):
        # `.data(32) is storing the full path of the locators
        if sel == self.ui.myListWidget.item(index).data(32):
            self.ui.myListWidget.setCurrentRow(index)

However, it will only selects the items in the list widget if I focus back 
to my window...

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