Hi Michael, sorry for the late response on this. While I understand your first point, but for the other point - `have your GUI update when the values it is tracking in Maya change (eg when someone undoes something in Maya)`, how do I go about doing it?
Is that something to be implemented in my GUI itself/ to create a new filter or something? I tried to do something as follows (for a selection case): if event.type() == QtCore.QEvent.WindowActivate: # get current scene selection sel = cmds.ls(sl=True, l=True)[0] # where myListWidgets contains all the locators for index in range(self.ui.myListWidget.count()): # `.data(32) is storing the full path of the locators if sel == self.ui.myListWidget.item(index).data(32): self.ui.myListWidget.setCurrentRow(index) However, it will only selects the items in the list widget if I focus back to my window... -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/f12ec7e9-131b-4b00-87e0-9f803c0ba1a8%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.