Hi Justin, Tried out the method you have suggested, it does works to a certain extent but not exactly what I am looking for (I apologize for the way I have phrase my question now that I re-read it)
It is more of "I wanted the image sequences to play smoothly on the go".. But even so, I realized that even with the use of image planes, my scene was somewhat choppy/ lagging to begin with due to the x number of rigs used within the scene, eg. tried to scrub within a 10 frames range, at some frames, it took slightly longer than the other. I suppose, in cases like this, Maya is trying to display the number of items in the scene and the imagePlanes/ sequences got affected by it as well? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/14076e08-795f-4ab2-b88a-43b7de7181f2%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.