In cmds there is also a neat command 

cmds.matchTransform(object_to_adjust, object_to_match) # flags pos, rot, 
scl, piv - pivots

But I want to second Marcus' question. I stuck with the same thing. Really 
curious what the solution might be. 

On Wednesday, September 9, 2020 at 3:07:57 AM UTC-7 Roy Nieterau wrote:

> Without taking the math in account for now. Are you required to do this 
> with the API? :)
>
> Because maya.cmds.xform does take into account pivots, etc. For example 
> this works for your setup:
>
> m = cmds.xform("pCube2", query=True, matrix=True,  worldSpace=True)
> cmds.xform("pCube3", matrix=m, worldSpace=True)
>
> (What's with the new Google Groups look/layout? How can I get the code 
> formatting in here?)
>
> Regarding the actual matrix math. Do note that the xform command 
> documentation 
> <https://help.autodesk.com/cloudhelp/2020/ENU/Maya-Tech-Docs/CommandsPython/xform.html>at
>  
> the top states the order of transformation that Maya applies. It's quite 
> involved but could help you reproduce it exactly.
>
>>

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