Hello all, Have any of you ever experienced any practical advantage using the DirectX 11 engine over any of the other OpenGL engines in the Maya View Port 2.0? It seems to me that it runs faster but it may still be still unestable (Maya 2018.7) as I get it crashing under certain circumstances when OpenGL does not crash.
I don't want to dig into why it crashes, I would just want to know what is your take on this topic. Thank you very much in advance! Kind regards, -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CA%2BKy2f2ySBgy5ZPsq6Xew24i4muVQUOVCy_FT7ZGcSmYc%2BRCEA%40mail.gmail.com.