Hey Chris, I never worked with contexts in standalone, but I think they're supposed to be an event that allows Maya to manipulate objects/weights in the viewport based on mouse interaction, so that's probably why they return False.
Il giorno lunedì 29 marzo 2021 alle 20:44:24 UTC+1 Chris Granados ha scritto: > Hi everyone, > > I'm trying to run a batch process with headless Maya using > maya.standalone.initialize(). > > Problem is when I get to the Maya Contexts (artAttrPaintVertexCtx in this > particular case) they are never created (returns False instead of the > context name). > > Is there a way to work with Maya Contexts in maya.standalone? > > Thanks! > > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/e398915c-d1ac-4c72-9b46-7030ebeb91fcn%40googlegroups.com.