you can get the polygon (as in "the face") at a given u and v, and from the polygon, you query the vertices. Once there, you can get the skinweights and barycentric. Or am I missing something?
Le jeudi 17 juin 2021 à 17:43:25 UTC-4, todd.wi...@gmail.com a écrit : > lol what I meant is how can you query the weight if given the UV > position? > > On Thu, Jun 17, 2021 at 2:26 PM vince touache <fruit...@gmail.com> wrote: > >> I believe maya is using barycentric coordinates, that would be an easy >> way of doing what you need (although the "UVs" part is not mandatory) >> >> Le jeudi 17 juin 2021 à 17:25:14 UTC-4, todd....@gmail.com a écrit : >> >>> hey all, any good way of getting skin weights at a UV position (not a >>> vtx) in python? >>> >>> -- >>> Todd Widup >>> Creature TD / Technical Artist >>> todd....@gmail.com >>> >> -- >> You received this message because you are subscribed to the Google Groups >> "Python Programming for Autodesk Maya" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to python_inside_m...@googlegroups.com. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/python_inside_maya/9364d2d3-6100-4aac-b7a7-d81d01a78fd9n%40googlegroups.com >> >> <https://groups.google.com/d/msgid/python_inside_maya/9364d2d3-6100-4aac-b7a7-d81d01a78fd9n%40googlegroups.com?utm_medium=email&utm_source=footer> >> . >> > > > -- > Todd Widup > Creature TD / Technical Artist > todd....@gmail.com > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/b965c34d-a1de-4ed6-af53-32e4d1c32973n%40googlegroups.com.