Compound attributes always makes life hard. Does it behave any different with plain float attributes? I.e. can the problem be isolated to the compound attributes?
On Fri, 2 Jul 2021 at 10:01, f.mi...@gmail.com <f.mic...@gmail.com> wrote: > I need a simple DG node that uses connected mesh and copies vertex > coordinates to output MPoint array. > I am having trouble with setting this array with MArrayDataBuilder. It > ether always stays zero-length or grows on every compute(). > This surely must be simple to do, but I'm stuck. Can anybody help ? > One important detail - I need this array to be made of compound points so > that I can query individual coordinates as attributes. > > code: > https://pastebin.ubuntu.com/p/ZyY52k2dTN/ > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to python_inside_maya+unsubscr...@googlegroups.com. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/12fa9b5a-8dc0-4759-a16a-e9f597824436n%40googlegroups.com > <https://groups.google.com/d/msgid/python_inside_maya/12fa9b5a-8dc0-4759-a16a-e9f597824436n%40googlegroups.com?utm_medium=email&utm_source=footer> > . > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmOCZf95K515i%3DFLBFn41e5%3Dp%3DpXX2H%2Bf4xxqDGLSeU%2BsQA%40mail.gmail.com.