I am not sure if I understood what you meant, because my code is looking exactly like this:
# this first line which I call cmds, was successfully called # (but I had to call cmds outside here, # because it returned undefined if it was inside the setup() function) import maya.cmds as cmds def functionA(): # this function is put on memory successfully, but was not run print "its NOT printed" # it was not printed global varA # it was not declared varA = "A" def delayMe(): # it was run print "its printed" # it was printed global varB # it was declared varB = "B" cmds.scriptJob(event = ["SceneOpened", functionA]) def setup(): # it was run print "its NOT printed" # it was not printed global varC # it was declared varC = "C" cmds.evalDeferred(delayMe) setup() # it was run And the varA which should be declared on functionA() is not being declared. Could you tell me how you are suggesting to invoke python earlier? Because I executed Marcus´s code and it didn't work here. :/ thanks! Em qui., 19 de ago. de 2021 às 18:24, bobrobertuma <bobrobert...@gmail.com> escreveu: > I was simply suggesting what Marcus laid out properly that you need to > invoke python earlier > > e.g. import maya.cmds as cmds > > > > > > *From:* python_inside_maya@googlegroups.com [mailto: > python_inside_maya@googlegroups.com] *On Behalf Of *João Victor > *Sent:* Thursday, August 19, 2021 3:09 PM > *To:* python_inside_maya@googlegroups.com > *Subject:* Re: [Maya-Python] userScript.py is not being executed > > > > Hey Jason, thanks for replying! > > Im sorry the delay, sometimes the emails from google groups goes to spam > folder. > > > > I am trying to declare variables and functions when Maya starts and when > open a new scene. Its because I did some scripts in order to facilitate the > navigation on the viewport.. to make it similar to 3ds max. > > It seems sometimes doesn´t work, but sometimes work dont know why. About > your suggestion in your latest email, I don´t know how to do that, if can > tell me please let me know. > > > > thanks a lot. > > > > João > > > > Em qua., 18 de ago. de 2021 às 14:44, bobrobertuma <bobrobert...@gmail.com> > escreveu: > > What are you trying to accomplish? > > > > *From:* python_inside_maya@googlegroups.com [mailto: > python_inside_maya@googlegroups.com] *On Behalf Of *João Victor > *Sent:* Wednesday, August 18, 2021 9:37 AM > *To:* python_inside_maya@googlegroups.com > *Subject:* Re: [Maya-Python] userScript.py is not being executed > > > > I just sent an email 57 minutes ago saying that some functions and > variables worked because I executed it many times and it was working well. > > So I executed now, exactly the same code, and it didn't work anymore. > > I am going to load the .py file through userSetup.mel, or simply make a > button on the shelf, I think its faster, but if you figure out whats > happening let me know please. > > thanks a lot! > > > > Em qua., 18 de ago. de 2021 às 02:32, Marcus Ottosson < > konstrukt...@gmail.com> escreveu: > > Try this. > > *from* maya *import* cmds > > > > *def* *functionA*(): > > varA = *False* > > > > *def* *delayMe*(): > > cmds.scriptJob(event = ["SceneOpened", functionA]) > > > > cmds.evalDeferred(delayMe) > > By “evaling” something “deferred” you delay having something called until > Maya is loaded up, UI and all. Also don’t forget to actually import > maya.cmds as cmds won’t be available until *someone* does. So odds are > there were other scripts also called on startup that at some point imported > it ahead of your userSetup.py, which would explain why it worked those > times. Which is also the reason why - for the diligent - you should either > rename that import, or import within a function so the name doesn’t spill > over into other scripts. > > *def* *functionA*(): > > varA = *False* > > > > *def* *delayMe*(): > > cmds.scriptJob(event = ["SceneOpened", functionA]) > > > > *def* *setup*(): > > *from* maya *import* cmds > > cmds.evalDeferred(delayMe) > > > > setup() > > > > On Wed, 18 Aug 2021 at 04:10, bobrobertuma <bobrobert...@gmail.com> wrote: > > I’m bad with python but shouldn’t you have to initialize it first as it’s > being called as a startup script or perhaps set it to wait till Maya has > loaded all the way? I’m not sure at all, just a suggestion and or query. > > > > Jason > > > > *From:* python_inside_maya@googlegroups.com [mailto: > python_inside_maya@googlegroups.com] *On Behalf Of *João Victor > *Sent:* Tuesday, August 17, 2021 6:39 PM > *To:* Python Programming for Autodesk Maya < > python_inside_maya@googlegroups.com> > *Subject:* [Maya-Python] userScript.py is not being executed > > > > Hello there, > I am trying to run the userScript.py file placed in > Documents\maya\2020\prefs\scripts , but there are functions and variables > which are not declared when Maya is open… > I basically did it: > > *def functionA():* > > * varA = False* > > *cmds.scriptJob(event = ["SceneOpened", functionA]) * > > Sometimes it runs, and sometimes do not. > The userScript.mel runs always, so I think I could put at the end of the > mel code, a line to call the python code. > > Any suggestion? thanks! > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming 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