Do you have proxies in your scene? 

If your propses referenced, 
you can use simplified proxy geometries for them, which will be only 
visible in the viewport, it will increase interactivity and loading times, 
but during rendering, it will load full geometry (through Maya Proxy 
Manager).
Also, if you have heavy rigs in the scene it will be a good idea to bake 
them into a cache, rigs can be very heavy, cached geo will significantly 
help.


вторник, 17 августа 2021 г. в 19:15:08 UTC+3, nirmal...@gmail.com: 

> Apologies for being vague. I'm pretty new to optimizing stuff .
>
> I use a  16gb machine , loading the scene from my hard drive and its 
> approximately taking around 2mins to just load , and the frame rate drops 
> as we play the scene.
> I've so far tried turning off the visibility of the items as I load and it 
> loads in 45sec , however once I try to turn on the visibility it becomes 
> very slow and I need to have all my GEOs on .
>
>
>
> On Tuesday, August 17, 2021 at 8:41:49 PM UTC+5:30 Marcus Ottosson wrote:
>
>> A question of few words, huh. :)
>>
>> - What does your "complex environment" look like?
>> - What is performance like currently?
>> - How long does it take to load already?
>> - What performance do you hope to achieve?
>> - What is your computer specs?
>> - What is your environment, e.g. loading files off a shared network 
>> drive, or mounted RAM?
>> - What have you already tried?
>> - What worked?
>> - What didn't work?
>>
>> At this point, we've spent more time asking you about your question then 
>> you have spent asking it haha. Let's turn that around?
>>
>> On Tue, 17 Aug 2021 at 16:03, Nirmal Kumar <nirmal...@gmail.com> wrote:
>>
>>>
>>> I'm optimizing for performance and for quicker loading up the scene . 
>>> I'm basically trying to optimize a complex environment.
>>> On Tuesday, August 17, 2021 at 7:34:03 PM UTC+5:30 golu...@gmail.com 
>>> wrote:
>>>
>>>> Hi!
>>>> What actually you would like to optimize? Viewport interactivity? 
>>>> Render time? Animation interactivity? 
>>>> What do you have in the scene - is it environment, is it includes heavy 
>>>> rigs, and so on. 
>>>> Please provide more information about the problem for us to try to help 
>>>> you.
>>>>
>>>> вторник, 17 августа 2021 г. в 16:58:36 UTC+3, Marcus Ottosson: 
>>>>
>>>>> Great question, but vague question.
>>>>>
>>>>> Optimise for what? Performance? Disk space? Memory? Marketability? 
>>>>> Ease of use? Monetary value? Maximum Facebook friends? Some of those you 
>>>>> can achieve with Python.
>>>>>
>>>>> On Tue, 17 Aug 2021 at 14:42, Nirmal Kumar <nirmal...@gmail.com> 
>>>>> wrote:
>>>>>
>>>>>> Hello everyone , 
>>>>>> What are all the possible ways we could optimize a scene inside Maya 
>>>>>> . 
>>>>>> Can we do any part of it using python ? I'd appreciate any code for 
>>>>>> reference.
>>>>>>
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>>>>>> .
>>>>>>
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