Hello,
 
I've tried yesterday the command:
 
"lib python23.dll"
 
... but it does't work, I have the error:
 
Python23.dll : fatal error LNK1136 : invalid or corrupt file.
 
I found this programm
 
http://www.binary-soft.com/dll2lib/dll2lib.htm
 
and used it... and it created me the dll. But this programm is very expensive, and I don't know what it is really doing. Given that I am working on a open source application, I am not so happy to use such a programm. Such an expensive programm can not do something that we can do with a simple command line :=) ??
 
I am using evc4. The other problem I have is that I would be happy to begin testing Blender on the emulator and the python23.dll is only for pocketpc.
Maybe it will be a better solution to built pythonCE again with EVC and then, I will have everything I need... maybe someone as a better idea? I only need python23.dll and python23.lib for pocketpc and for emulator (x86). Did someone already built PythonCE with EVC4 ?? Maybe someone has already the projects files :=) ?
 
Thanks for your help,
Salvatore
> On 27 Jun 2005 at 16:02, Salvatore Russo wrote:
>
> >
> > What I don't understand, is why pyconfig.h (one of the file in all header to use python with C++) want to import this python23.lib. Here is the code:
>
> > # pragma comment(lib,"python23.lib")
>
> This pragma automatically tells windows compiler which library you need
> to link to.
>
> You always need a library if you're linking to the DLL, otherwise the linker
> doesn't know which symbols are available, or their types (if using C++
> mangling)
>
> > I am using EVC4... I can try what you proposed. BUT if I generate a python23.lib from my python23.dll... and then include them in my built, I will have the python informa>
>
> No, you won't have it twice. the .lib file is only used during the linking
> process. It doesn't add anything to your exe.
>
> Think of it as a symbol table, not a static link.
>
> --
> Brad Clements, [EMAIL PROTECTED] (315)268-1000
> http://www.murkworks.com
> AOL-IM or SKYPE: BKClements
>
>
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