I, too came across the SCUMM files ;) and have gotten some test SDL c
programs to compile under cegcc.

On Thu, Aug 7, 2008 at 4:47 AM, Adam Walley <[EMAIL PROTECTED]> wrote:

> My plans, exactly ;-) BTW why was pygame-ctypes abandoned? Reading some of
> the past info on it, it seemed like a great idea to use the ctypes module.
>
> 2008/8/7 René Dudfield <[EMAIL PROTECTED]>
>
> nice work :)
>>
>> It can be easier to first try and get the SDL test programs compiling.
>>  Then try and get a really simple, minimal python extension
>> compiling... and you guessed it, try and get them both compiling
>> together :)
>>
>> There's a few wince folks hanging out on the libsdl mailing list if
>> you have troubles there.
>>
>> cu,
>>
>>
>>
>> On Wed, Aug 6, 2008 at 9:02 PM, Adam Walley <[EMAIL PROTECTED]>
>> wrote:
>> > Well, I have been attempting to get something working, but have been
>> > struggling to get the SDL compiled correctly (without SDL, there is no
>> point
>> > in trying to get pygame working). In my investigations, I came across
>> the
>> > SCUMM forum. Now the SCUMMVM appears to be a fully working product on
>> > various platforms including WinCE. My attempts to compile some simple
>> test
>> > programs using the SDL source available from the official SDL site
>> failed
>> > (mostly because the source will not compile 'as is' and needs some
>> tweaking
>> > which is probably beyond my capabilities). However, the SCUMM forum
>> pointed
>> > me to a set of libraries from 'knakos'. I quickly set up a new project,
>> with
>> > my simple test program, and lo! it compiled first time and tested
>> correctly
>> > on my WM5 device. I assume these SCUMM libraries have already been
>> adapted
>> > to work on WinCE, and since the SCUMM idea is to get retro graphical
>> games
>> > working, I think that pygame will probably get all the functionality it
>> > needs from them.
>> >
>> > Now, on to getting pygame working! I will attempt to get some of the
>> pygame
>> > source modules compiled as PYDs to see if they will import and work
>> under
>> > PythonCE. I have not yet attempted to get a DLL compiled using these new
>> > libraries so may yet hit a wall. I will report back with any news.
>> >
>> > Rene, thanks for your comments. It's nice to know there is interest from
>> the
>> > pygame side.
>> >
>> > If anyone else would like to provide comments/advice/code to get pygame
>> > working, it will be welcomed.
>> >
>> > Adam.
>> >
>> > On 06/08/2008, René Dudfield <[EMAIL PROTECTED]> wrote:
>> >>
>> >> Hi,
>> >>
>> >> if anyone has any project files to build pygame on pythonce I'd love
>> >> to have them included with pygame.  I'm an author/maintainer of pygame
>> >> and have commit access to svn, so could add project files if someone
>> >> makes them... I could also add a pygame download for python CE to the
>> >> pygame.org download page.
>> >>
>> >> Or you could add compilation instructions to the pygame wiki here:
>> >> http://pygame.org/wiki/CompilePythonCE
>> >>
>> >> I have a winCE phone so would love to be able to get pygame running on
>> it
>> >> :)
>> >>
>> >>
>> >> cheers,
>> >> _______________________________________________
>> >> PythonCE mailing list
>> >> PythonCE@python.org
>> >> http://mail.python.org/mailman/listinfo/pythonce
>> >
>> >
>>
>
>
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