In theory it should work, but I haven't tried it myself. It certainly works 
from the interactive Python "shell" in Maya. Copy clr.pyd and 
python.runtime.dll into a directory that is part of IPython's %pythonpath% and 
also part of the system path %path%. Load the clr with the "import clr" 
statement, and you should be good to go. I have noticed that when invoked this 
way, Maya's native version of Python "forgets" how to load subsequent .pyd 
modules. It appears that the clr intercepts these import statements and fails 
to handle them correctly. I have resolved this by simply loading all .pyd 
modules I think I'll need before loading the clr.

From: pythondotnet-bounces+btribble=maxis....@python.org 
[mailto:pythondotnet-bounces+btribble=maxis....@python.org] On Behalf Of Kapil 
fadnis
Sent: Monday, April 13, 2009 10:05 AM
To: Michael Foord
Cc: pythondotnet@python.org
Subject: Re: [Python.NET] ipython

I dont know how to ? I run the Python.net console from the Python.net directory 
and it invokes the Python.exe console which calls the regular python mode. Is 
there a another way to run Python.net?
Thanks for the quick response.
On Mon, Apr 13, 2009 at 1:00 PM, Michael Foord 
<fuzzy...@voidspace.org.uk<mailto:fuzzy...@voidspace.org.uk>> wrote:
Kapil fadnis wrote:
Hi,
Is is possible to use ipython shell with python.net<http://python.net/> 
<http://python.net<http://python.net/>> ? please let me know how to do so ?
Have you tried it? What happens?

Michael
Thanks for your help.
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