On Jan 25, 2005, at 7:53 AM, Skip Montanaro wrote:
This is probably a bit off-topic for this list, but is the only Mac-specific
mailing list I subscribe to, and Mac OSX versioning seems to affect
MacPython and many apps built with it. I was prompted to write after seeing
Brian Lenihan's post about PySol for Mac OSX. Visiting the page I saw "10.3
only". *sigh* Yet another app I can't run on my laptop.
I might be misremembering, but I thought Python on 10.2 was an optional install. I know 10.3 has Python 2.3.0 installed by default, so that is what I built PySol with. I have a stand-alone version which uses Python 2.5, so it should work with whatever you installed on 10.2, but I believe you need a framework build of Python. Bob will correct me if I am wrong.
Bob is right: I know how to cross-compile using Apple's tool chain, but I have no idea how to make a 10.2 compatible app bundle using py2app and I have no interest in investing the time to find out how.
Markus got annoyed by some people's rather loose behavior with his source code (and their even looser interpretation of what "forking" and GPL compatibility mean) and jerked everything but the code to PySol and the pysolsoundserver from his site. If you take my modified tarball of his code and get the data files from one of my disk images, you can build a version compatible with your system. The pysolsoundserver uses SDL, SDL_mixer, and smpeg. Markus has provided a configure file and a setup.py.in for the sound server which will work with a little minor tweaking (fix the paths, if necessary).
There was a bug which prevented PySol from starting if the sound server could not be imported, but I fixed it so the sound server is now optional, but recommended.
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