On Mon, Mar 07, 2005 at 06:35:07AM -0500, Bob Ippolito wrote: > On Mar 7, 2005, at 5:11, Piet van Oostrum wrote: > > <[EMAIL PROTECTED]> wrote:
> >> hi all > >> i was wondering if it is possible to use pyGTK to program > >> crossplarform python apps. I have been it checking, downloaded > >> the installer from pygtk website but i cannot compile it so far. > >> I have been trying to install it with packman but i cannot see > >> it. I want it to create a opengl window. So far i have been > >> using wxpython but as i want to do something simple somebody > >> suggested me that GTK might be good solution. > >You should be aware that pygtk works only with X11, it won't give > >you a native Aqua interface. This is because GTK is not native on > >MacOSX. And yes, it can be compiled (I did it myself). > To my knowledge, here is a pretty complete list of how you can get > an Aqua OpenGL window from Python: > - wxPython > - PyObjC (not cross-platform, but light and easy) > - PyOpenGL (via GLUT, which kinda sucks, but good enough for some > things) > - pygame (only one window per app) > - Tkinter (via Togl, if that still compiles) Shouldn't PyQt be added to the mix? -- Truls A. Tangstad - <[EMAIL PROTECTED] e r o c a m p.org> _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig