thanks for the reply. Odd, the Python API is nearly 1-1 with the CoreGraphics C API so I wouldn't expect any hacks. Oh well.
I'm just using it to "draw" into a PDF or buffer to save a file. No UI or Windows needed. Can PyObjC make these calls? I'm new to the all the mac-python trickery. --nickg On May 27, 2005, at 9:39 PM, Bob Ippolito wrote: > > On May 27, 2005, at 6:32 PM, nickg wrote: > > >> What's the latest with Apple's python extensions to use Quartz2D? >> I'd like to use them with the latest python release but I can't >> figure out where the original source code for the extensions are so I >> can't do a build. It looks like they used SWIG, but that's about as >> much as I figured out. >> > > They're not open source. You can't use them with anything but the > release of Python that ships with Mac OS X. File a bug. I filed > mine over a year ago: > > rdar://3540071 > Python CoreGraphics extension can't readily be used by other Python > versions > 26-Jan-2004 02:10 PM > > I updated it this april to say "hey, this actually matters now that > 2.4.1 is out there", but I still have not received a response. > > I believe the reason is that the extension does some really > horrible nasty SPI hacks in order to lift some of the restrictions > that are normally imposed by these APIs (WindowServer connections, > etc.) At least, that's what I gathered from reverse engineering it > a bit. > > >> Or this is something I might be able to do with PyObjC (which I never >> have used)? Or is there another alternative? >> > > It depends on what you're trying to do. The Cocoa APIs are higher > level than Quartz2D and imposes a few restrictions along the way. > > -bob > > _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig